S2ENGINE HD 2023
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WeaponTAG

WeaponTAG is the weapon representation before Player picks up it. In other words, to make player taking a weapon you have to place a weaponTAG into the scene.
It is connected to its corresponding weapon through the weapon prefab. See parameters below.
 
Following are the specific parameters of an weaponTAG.
6.3.3.1. WeaponTAG
1

Weapon

1. Weapon
Reference to the Weapon prefab to be attached to the playerCharacter hands when picked-up
2

NumBullets

2. NumBullets
<TODO>: Insert description text here...
3

WeaponCaption

3. WeaponCaption
<TODO>: Insert description text here...
4

CaptionTexture

4. CaptionTexture
<TODO>: Insert description text here...
5

ActionCommand

5. ActionCommand
<TODO>: Insert description text here...
6

Event related parameters

6. Event related parameters
<TODO>: Insert description text here...
7

ObjectsToAwake

7. ObjectsToAwake
<TODO>: Insert description text here...
8

ObjectsToSleep

8. ObjectsToSleep
<TODO>: Insert description text here...