Following is a table that summarizes the enabled features for every template:
Template
Weapon inventory
Items Inventory
Documents Inventory
Missions
Inventory
Map
Inventory
Current
Mission
Engage system
Radar
BulletTime
Flashlight
Armour
Max handled weapons
Max handled items
Final Score
FPS
x
x
x
x
2
1
x
FP Action-Adventure
x
x
x
x
x
x
x
2
3
x
FP Puzzle-Adventure
x
x
x
x
0
0
FP Walking simulator
x
x
x
0
1
USING A TEMPLATE
To use a template you have to simply insert in the game level the pre-configured player prefab and the pre-configured UI (containing the HUD and the inventory) prefab.
Once created the EasyGamePack project These are located into specific sub-olders of the project located into EasyGamePack\Templates folder.
There are 4 subfolders (for now), each of them is specific for a template. Every folder contains a pre-configured version of Player and UI.