Game Templates

Starting from 2023 version various different configurations of PlayerCharacter, HUD and Inventory are provided.
These configurations are built taking in mind to help user to start develop different possible type of games:
 
Following is a table that summarizes the enabled features for every template:
Template
Weapon inventory
Items Inventory
Documents Inventory
Missions
Inventory
Map
Inventory
Current
Mission
Engage system
Radar
BulletTime
Flashlight
Armour
Max handled weapons
Max handled items
Final Score
FPS
 
 
 
 
 
x
 
x
x
 
x
2
1
x
FP Action-Adventure
x
x
x
x
x
 
 
x
 
 
x
2
3
x
FP Puzzle-Adventure
 
x
x
x
 
 
 
 
 
x
 
0
0
 
FP Walking simulator
 
 
x
 
 
x
 
 
 
x
 
0
1
 
 
 

USING A TEMPLATE
To use a template you have to simply insert in the game level the pre-configured player prefab and the pre-configured UI (containing the HUD and the inventory) prefab.
Once created the EasyGamePack project These are located into specific sub-olders of the project located into EasyGamePack\Templates folder.
There are 4 subfolders (for now), each of them is specific for a template. Every folder contains a pre-configured version of Player and UI.