Cutscenes are animated sequences made by interpolating scene params (just like brightness, saturation, DOF, ...) and scene objects params (position, orientation, animation and musics fading, ...).
They are composed by a list of Tracks.
Each track executes the interpolation of time-changing param values that are stored inside a list of keyframes. Each track has its own list of keyframes.
A track is associated to a sceneobject in the case that it interpolates a sceneobject param, otherwise track interpolates scene params or titles text params.
Cutscene can be played using Scripting but also using GameMachine.
You can open the Cutscene Editor into 2 ways:
Click on the cutscene editor on the main toolbar:
Expand toolbar
Click here to open the dropdown for expanding the toolbar