S2ENGINE HD
1.4.6
Official manual about S2Engine HD editor and programming
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Base Class: StaticGeom
Grass is a static object used for populating the terrain with tussocks. It is composed by a set of max 100 tussocks. Each tussock is represented as billboard always facing the horizontal direction of the camera. Tussocks are equally distributed to form a circle. The best feature of grass object is that every tussock height is adapted to the terrain, so with a single object you can obtain a big surface of grass that adapt itself to the terrain roughness.
Material | (material filename) filename of the material used to represent a single tussock. |
numplants | (int) number of tussocks. It can assumes values for 1 to 100. |
plantsize | (float) size, of the tussocks. Default is 10. |
radius | (float) radius of the tussocks set. |
pickTerrainColor | (bool) if true every tussocks color is multiplied by the color of the terrain below. |
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