The Player GameMachine

The Player Character is provided, by default, with a pre-made GameMachine that is set-up for a First Person game type.
 
This gameMachine has parameters that are useful for customizing some First Person features:
6.3.1.6. The Player GameMachine
1

Run FOV

1. Run FOV
<TODO>: Insert description text here...
2

Walk FOV

2. Walk FOV
<TODO>: Insert description text here...
3

Aim FOV

3. Aim FOV
<TODO>: Insert description text here...
4

Walk Speed

4. Walk Speed
<TODO>: Insert description text here...
5

Run Speed

5. Run Speed
<TODO>: Insert description text here...
6

Strafe Speed

6. Strafe Speed
<TODO>: Insert description text here...
7

Lamp smooth

7. Lamp smooth
<TODO>: Insert description text here...
8

Engage Dist Max

8. Engage Dist Max
<TODO>: Insert description text here...
9

Engage Dist Min

9. Engage Dist Min
<TODO>: Insert description text here...
10

Max Tired Amount

10. Max Tired Amount
<TODO>: Insert description text here...
11

Score Object

11. Score Object
<TODO>: Insert description text here...
12

Jump Height

12. Jump Height
<TODO>: Insert description text here...
13

Lamp Command

13. Lamp Command
<TODO>: Insert description text here...
14

Engage Command

14. Engage Command
<TODO>: Insert description text here...
 

Player GameMachine Technical Details
from this point the topic is for advanced users