Add EasyGamePack to an existing project

 
If you have already created a project and you want to add Easy Game Pack to the project, you can do as following:
 
1. Load the DLL
6.2.2. Add EasyGamePack to an existing project
1

Load Plug-in

1. Load Plug-in
Click on Edit->Project->LoadPlugin button.
 
A new dialog will appear:
6.2.2. Add EasyGamePack to an existing project
1

Dropdown

1. Dropdown
Click on the combobox dropdown button
2

S2GamePack DLL

2. S2GamePack DLL
Choose S2GamePack.dll in the dropdown list.
The list of all DLL c++ classes will appear below:
 
If the S2GamePack.dll doesn't appear into the dropdown list it means that it is already loaded.
3

OK

3. OK
Click on Ok button to return back to editor
 
2. Import asset package
6.2.2. Add EasyGamePack to an existing project
1

Import assets

1. Import assets
Click on Edit->Project->ImportAssetPackage to import all EastGamePack assets.
 
The folders dialog appears:
6.2.2. Add EasyGamePack to an existing project
1

Easy Game folder

1. Easy Game folder
Select the EasyGame folder located in Steam/steamapps/common/S2ENGINE HD/ver_1_4_6/Bin/Assets folder.
Once you click on the folder, subfolders appear, DO NOT SELECT SUBFOLDERS
2

Confirm

2. Confirm
Once you have selected the EasyGame folder, click on OK button to confirm.
The system will load all assets into the project.
The operation could require some time
 
3. Load the input map
 
Now, In order to make player character controls to work properly, you have to import the Easy Game Pack input map configuration.
In the case you add the Easy Game Pack as startup package when creating a new project the system automatically updates input map configuration, so there is no need to perfom these steps.
6.2.2. Add EasyGamePack to an existing project
1

Project settings

1. Project settings
Click on Edit->Project->Settings button to open the project settings dialog:
6.2.2. Add EasyGamePack to an existing project
1

Import configuration

1. Import configuration
Click on the import button to import the Easy Game Pack project configuration.
 
A file dialog appears.
Double Click on EasyGame folder.
 
Choose Input.cfg file, then click on Open button:
 
The input commands should appear into the project settings dialog, as showed into the following image.
Click Ok button to return back to the editor: